Disclaimer: Views are of the blogger's own and does not (necessarily) reflect actual common-sense.

Wednesday, 15 July 2020

A Crucible's Lore: Sellswords

Well, it's been a long time since I last wrote something under this label. Right now, viewership for my blog has been dropping. Does it matter? Actually, the answer is no. The reason why is that what I've written so far was merely and solely intended for self-expression purposes. Am I a fighter? Yes because of the Darwinian sins of my country. I no longer bear grudges against the sinners of this nation, but I'm still raging at the hypocrisy within us all in hope of someone noticing my struggles. To be honest, I have no faith in sane-minded words because I don't expect the normal to understand the abnormal. As a result, I realised a long time ago that I never regretted writing A Requiem From Winter Past where I unwittingly flushed so much of myself into Aeravor. Of course, there were moments of juvenile insanity which I truly regretted in the process. My decision to use Park Shin-Hye as the physical blueprint for Irelia Eliaden was effectively the beginning of madness and I'm not about to play a game of moral hardball. Seriously, one such episode involving the second English alphabet is more than enough grief. Don't know what I'm talking about? Better you don't. Know what I'm talking about? Enjoy below the most accurate portrayal of the situation then.



"Be the man the self-righteous hates and every captive envies. This is how you've lived, right? Fighting and pleasure as if the next dawn will never come. Laughing at death like a mocker retaining his pride till his final breath. Farewell, Aeravor dies Steelborn. Farewell to the man I love. Farewell to the world we cherish and curse."
-Kagetsu no Ji'Yeon

"The world has never accepted you because you're too kindhearted. That's why you died. I will be your sword. I will become an enemy of this world in your place. But I won't destroy it because that's not what you want."
-Aeravor






Soldiers of fortune:
Every person has a price, every price its pride. Such is the story of every sellsword's life. Male or female, each will gladly do another man's work so long the fee is right. Rape, murder, or arson, every foul deed is fair so long the payer is generous enough to be wise. Granted morals do not dictate scoundrels, but it takes a fool to believe there is no honour among them. Play even a single card wrong and you may just get a sword stuck at the throat.

The world beyond fortifications and walls is never a haven. In fact, it is debatable whether gods exist in a world where monsters and demons seem more commonplace than actual saints. Mercenaries don't just do the dirty work for others but also more gladly for themselves. Ignore the seemingly intelligent telling only how much they charge per blade in hand. It is either that or one is better off conned by an honest whoreson. They raid villages. They attack caravans travelling unprotected because there are those too miserly to save their own lives. Woe to every man, woman, and child in different ways depending on which.

How many of them are out there? Scholars estimate their numbers to be no less than a few scores of thousand within the borders of Hallenia alone. Sceptics scoff and claim no great number of knaves could ever survive in a vicious realm. Regardless of opposing views, it takes an insane sage to try counting them all.

Code of the Sword:
Knights swear by their status and ladies fair while the clergy swear by their gods and buildings. As for intellectuals, they swear by their merit and sellswords do the same. What is meritocracy to every mercenary? There are three codes of merit, none of them related to how many heads claimed or how many maidens deflowered.

Merit of Loyalty refers to the belief that once someone entered a life of the purse and sword, there is no retreat. Cowards are not merely unwelcomed, they will be killed on sight. Many are those retired only to expire somewhere down the road. Loyalty is not about profession alone, but also family. Blood ties mean nothing unless one's parents happened to be sellswords. In this case, that makes their children sellswords. Mercenaries band together for life, every organisation big or small thriving and perishing under the yoke of lifelong allegiance. Hence, betraying one's brethren for another group shall not be given mercy. The sentence is the same as how Teutonians deal with treason: Hanged, drawn, and quartered with the sole difference being the verdict applying to both men and women.

Merit of Respect does not mean acknowledgement like how others do. Warriors of the coin may spit on a fellow scoundrel's beliefs or character, but they consider every alliance sacred, every such foe respected. Any woman can be ravished, but not one from the same trade. Any life can be slaughtered, but torture reserved for a fellow mercenary is a taboo unless a need for information arises. Every child of sellsword birth below fourteen must be given the choice between life or death. Anyone intentionally killing an infant or even an unborn life belonging to one of the same must be executed after a trial involving at least two or three witnesses, the one wielding the sword being the first who saw the act. Anyone guilty of false testimony shall be put to death upon convicted, the punishment nothing less than being riddled alive with arrows while tied to a stake. If there is no way to reach a conclusion, then trial by combat will be the final resort.

Merit of Feats is one which every such fighter takes most seriously. Loyalty cannot be revoked. Respect is a right given to any and all. But it is the number of battles and duels won defining greatness, victories earned proof of glory. Alas, fame is a double-edged sword. Not only does it inspire awe and recognition, but it also conceives hunger akin to the want in bringing a pantheon down.

Conflicts, booty, and bounty:
There are two ways to obtain land and resources: Either raiding hamlets and villages or attacking each other. The former is both the easier option and more dangerous one. After all, there can only be this much minor losses incurred before the authorities start to act. Moments like this do exist with smaller bands trampled by organised military better armed and armoured. Thus, battles fought between sellswords and sellswords happen more commonly than one may imagine. At the same time, it is possible for two or more mercenary factions to reach an alliance for greater gains. In this case, the Merit of Feats would be invoked where the loot must be split accordingly.

Another way of earning wealth is bounty hunting. In this case, evidence has to be given if the target has joined a mercenary group. Once displayed, a duel to the death between the hunter and hunted will commence. Due to this involving the least hassle so long the information provided is correct, bounty hunting becomes a common way of earning gold and even Merit of Feats for smaller bands.

The Confederation:
Out of all mercenary companies, three of them stand out as the most exceptional ones: Knightroses, Men of Redmarch, and Swordcloaks. Instead of engaging in outright competition, the three decided to enter a peculiar alliance dictating no conflict between them in terms of lands and resources under each faction's control. However, it allows military engagement between each other so long the hirers belong to opposing ends. Due to this, the trio is also collectively known as the Confederation of Swords or the Confederation for short.

Knightroses:
What makes this faction stands out from the rest is not its strength and influence but rather this is an organisation entirely made up of women. When and how the Knightroses was founded remains a mystery not even its current members know. One thing could be sure, however: The founder went by the name Brynheildr and this would become both name and title of every leader taking charge. Upon entry, the new members must undergo perhaps the cruellest rite of passage. That is the gouging of every left eye. And this is not including the need to drink a chalice of childsbane juice unless the novice already drank it against her will.

Those of the Knightroses do not believe in a rigid hierarchy of roles but every individual's worth defined by how well she performs in every aspect of mercenary life. Those proving themselves capable in certain tasks can be trusted with more of the same. Because nobody can be an expert in all trades, its senior members are known throughout the mercenary world as some of the most capable taskmasters.

Their manner of recruitment is seen as daring to some and utterly brazen to others. Not only are recruiters common in small settlements, but the frequent sight of them in places like slave markets and bordellos have become every gossiper's favourite pastime. Money, threats, and even more than a few bloodied noses if necessary. Such is the daily life of lightly armoured women armed with short blades visibly belted.

The closest thing to a ranking system would be a four-tiered one with the leader at the very top. As Brynheildr, she is entitled the total freedom to involve herself in any task from menial chores and smithing to recruitment and training. However, she must be at the forefront in any battle directing the troops, for leadership and bravery remains her creed and deed, life and death.

The second tier belongs to the Valkyrs. Well-armed and heavily armoured, they are the elite of martial capability said to rival the Homm'Nua and Homm'Eot. Serving as Brynheildr's personal bodyguards and brigade at her disposal, they are the ones protecting their mistress, many an exploit involving rearguard action and cavalry charge credited to them. Often there is a saying "A well-equipped woman walking around in plate armour is likely a bloody spinster Valk". In fact, rumour has it that either an unlucky or foolhardy Relentless One fell beneath their blades and spears during a verbal exchange gone awry. While the denizens of Gastony dismiss such talk as trivial lies, elven informants leak word that one of their kind is known to laugh with the current Brynheildr over "some kind of retarded idiot".

The third tier would be the stalwarts. They are the senior members of the faction. Not only do they perform the same roles as the rest, but they also oversee the delegation of tasks.

The last one goes to the ones called soldiers. Covering every manner of work possible, they form the faction's backbone.

Tactically, Knightroses favour the phalanx approach comprising of medium infantry in ranks of four. The first rank would be armed with swords and round shields while those in the second carry spears and bucklers. The third rank belongs to the ones circling around to execute flanking manoeuvres armed with axes while the final row comprises of crossbow users riding steeds and raining down mayhem of steel. Skirmishers are in charge of reconnaissance and taking out the ranged units through any means available, be it bombing, sniping, or sabotage. Cavalry wise, riders of mail have earned the nickname Death's Maids for their daring charge and fearless approach. Granted they would only attack if there is a weak link to exploit, but that does not prevent bards from telling tales of blaring horns, bloodied spears, and the trampled dead.

Men of Redmarch:
Founded during the year CA 230 in the aftermath of a failed rebellion in what would be called The Bloody March, an event named after the manner which those convicted were executed while their women, children, and elderly folk looked on as naked corpses impaled on spikes. The Men of Redmarch originally intended themselves to be freedom fighters, those who thought better to run and fight the next day than die. Sadly, liberty was nothing to gold and precious gems. From their beginning as slaves to their status as freedmen, this has always been a faction where every member is a male. The rationale behind this was that wives and children are a fatal burden, a lesson painfully learnt in the past. Never trusting in chivalry with constant mockery directed at the honourable hypocrites, they have gathered for themselves notoriety as opportunistic whoresons. Indeed there is a saying that goes "Better to be killed by a Knightrose bitch than to be conned by a Redmarch whoreson". The methods they employ to recruit new members are also anything but above reproach. Bully a respectable merchant family into giving up their sons? Permissible. Taking in a beggar boy from the streets only to make him just as bad as his oppressors, if not worse? It always happens. Violate a woman, forcing her to conceive, and leave her be all alone unless the baby is a girl? This is why they are regarded as whoresons. A knife across a member's throat once he is of no use, be it old age, an accident, or plainly not good enough? That's called mercy.

Needless to say, other mercenaries are leery of them at best and displaying outright contempt if one is talking about the Knightroses. Yet, their ability with daggers wielded or thrown is feared throughout the industry. This also results in hearsay of assassinations carried out in the most professional fashion, a claim these scoundrels of scoundrels mysteriously brush off as "make-believe fairy tales lying to those poor little children" despite a penchant for boasting from how much gold swindled to how many whores bedded in a single night.

Unlike every other sellsword company, the Men of Redmarch do not engage in what they call above-ground activities. While they respect the need to shed blood, these conniving knaves understand the value of information. To quote the famed Yaguryeo military strategist Heihou no Tae'Guk, "Battles can be won by might, but wars are lost because of not enough known". In fact, the Men of Redmarch would commemorate every fifteenth day of every month to him. This is despite no self-respecting Yaguryeo not calling this the highest blasphemy. No one knows exactly how they exact information. Some say through bribery, others speculate the usage of threats. Then there are whispers pointing at dealings with Histalonia, a plausible theory considering the Island of Dreams being either a deceptive nickname or sarcasm gone unintentionally wrong. No matter where the truth lies, one thing is sure: None would ever divulge the secret to their success.

The manner of their wealth and influence is nothing short of unorthodox. Instead of smithies, barracks, and stables, they focus on establishments within the safety of walls and guards. From banks and guilds to inns and brothels, no place is free from their grasp so long money can be earned and recruits obtained. As a result, it is difficult, if not totally impossible, to fathom a guess on their actual numbers.

Perhaps the most infamous practice they indulged in is charging an informant's fee three-tenths of every bounty's price. Considering a different head would command a different price, this is a difficult pill to swallow. But swallow it a bounty hunter must. Compounding to the exasperation is that their findings would be worded in such a way that reward and difficulty become mutual synonyms. Their argument of justification? If mercy is worth one-tenth of a fee, then justice should be worth more than twice.

Swordcloaks:
Masters of guerilla strategy and tactical movements fooling even the most experienced commanders, the Swordcloaks have a rightful claim to be called the Scourge of Men. Eschewing the tried and proven way of attrition warfare, lack of knowledge merely contributes further to awe and fear, the latter more apparent. Some say they know magic with arrows of blue fire loosed from finely-crafted bows, others claim their skill in steel able to fell three men in a stroke. If true, one can be forgiven in shuddering to think whether the Homm'Nua has sent their finest for a reason.

Nothing is known about their agenda or even if they are here on a certain mission spanning untold years. Elves do have a long lifespan and one can be sure those who were among them are still alive and ever skilful. Yet, the Swordcloaks do not just take in full-blooded members. Half-elves are also part of them although a curious soul would wonder whether it's possible for a lucky bastard to bed an elven maid or an equally fortunate human lass enjoying a night of tryst with her elven prince.

One thing is common knowledge, though. And that is their leader's identity: Ioin dies Bladefort. The reason behind this is twofold. The first is that he is the second and current Armslord, a title reserved solely for whoever leading them, after Esca vron Findersbriar was recalled back to the elven royal court. The second? His reputation as a master duelist terrifying even the most hard-hearted fighters. From slaying demons to killing fully armoured knights with nonchalant ease, there is only this much perceived myth can be scoffed before it turns into something else altogether. Eye-witnesses testify to someone who can only be best described as a living dead, his eyes of emerald green betraying nary an emotion, let alone fear and wrath.

In a song now regaled by travelling minstrels of elven blood, there was this meeting between the Confederation. Attended by leaders and a selected few, the reason remains a mystery. However, one part of it never fails to snare the audience like a sorcerer playing his pipe.

A single stride and silent step, a graceful son of Homm'Nua became a wall. His back faced an enraged Brynheildr, for she did nothing unworthy. His visage faced Deigas Wagens, for his lewdness threatened to mock a meeting between the gods. Hand never departed from the pommel of a sabre forged from best elven steel, this was the only way. Ioin dies Bladefort, Armslord of Swordcloaks, his dead eyes of emerald piercing the soul of a shameless leader from Redmarch. A moment passed, an eternal pause. Then the Ghost of D'Aubens spoke, his voice smooth and lyrical, tremors coursing down every listener's mortal spine.

"End your jape, Deigas. Brynheildr, cease your rage. If it is a fish you want, a dead one will be what you get."

His shoulders slightly tensed, this was Ioin's threat. The one facing his back had no reason to test her luck, the one facing his visage laughing off the words. Alas for the prideful fool, all could hear a coward if he was to make a sound five leagues off.

How true is such a tale? This, no one knows. But one may be able to glean something from the reactions. For it is said that the Knightroses are now known to give a toast to "that elven dead fish who taught a living fish a lesson" while the Men of Redmarch would never ever bring the moment up again.

Monday, 6 July 2020

Le Gwentleman Suprême: g.o.d isn't just for the Koreans

When the last time a bard's fiery soul was ignited though none ever beheld its beauty? This is the question in my head right now. I'm no Dandelion since I'm no ladies' man unless someone has been carrying a torch for me. Nah, doubt so.

Recently, a spark went off inside. This resulted in some sort of secular revival where my blogging is concerned. And by blogging, I mean including A Requiem From Winter Past albeit the only way for people to know my work would very likely be Neil Gaiman proclaiming, "I've seen a genius from Singapore and his name isn't Kevin Kwan". I swear it's far more possible for J.K Rowling to get herself into trouble by breaking character.

I don't know how long this fire can be sustained, though. But for now, I'm going to allow myself to bask in the warmth of its sparks. Not the one defined by Taeyeon but the other one defined by Miura Kentaro.
That include the likes of Mr Lee, Dori Dori, and Miss Tang.
Sadly, it means I'm unable to be like them.

g.o.d isn't just for the Koreans
When people talk about g.o.d, they're not talking about whether it's right for CNN to spell God as god (Note: The link is effectively a lengthy read). Rather, they're most likely referring to 지오디. When I say g.o.d isn't just for the Koreans, I'm not referring to accusations of Korean appropriation but rather Gaunter O'Dimm.

This post is all about my opinion after days of playing the Master Mirror expansion. But before I start smashing the mirrors like a Gwynbleidd, allow me to play a couple of videos.


The reason behind the first video is that no longer will we be hearing an epic main menu theme. The reason for the second video? This is the new main menu theme. So what are my thoughts for the new score?

I have to point out that I used to believe both halves of the music were actually two different themes. The reason why was twofold: The fact that the previous expansion(s) didn't have a piece of starting music at the starting screen and the main menu music for Master Mirror expansion actually took a different turn halfway through.

The first half was hauntingly Gaunter O'Dimm. When I first heard it by logging onto the game, it was...

The tune haunted him unto no end, its rhythm ten icy fingers closing around his neck. 'Twas a frigid caress, a cold hard grip it could easily be. The devil has played his hand, the debtor facing his due.

Come the second half, it took a melancholic turn as if the story was now about Olgierd von Everec and his beloved Iris.

A song of tragic love, a tale of noble love warped into a dirge. How cruel fate could be, its whims in the form of a devil's pact. Gone was his soul of flesh and blood, a heart of stone the usurper. And what of his most beloved lady love? Only anguish conceived by choices made and a merciless world.

Opinions so far...
I'm going to be straightforwardly blunt here: Gwent has never been this good before. If you think the game was good enough, you should know what I'm talking about here. Here's hoping no one's ego would be stoked considering Mr Lee's positive view on my analytical ability.

The most notable change in Master Mirror wasn't about the new card mechanics (seriously, no one can blame you if you can't make Jennifer Lawrence's Symbiosis mechanic work). Rather, it's the revamped seasonal ranking system. Previously, seasonal rankings did include certain rules. These rules do have the ability to make or break a match depending on your hand. This was especially painfully obvious in Season of Magic where a double cast Water of Brokilon together with Deadeye Ambush ability can produce some kind of unit deployment horror show. If hitting a point score of 14 in your first turn didn't mean something to you, it means there's something severely wrong with you or the way you play the match.

As we all have seen, seasonal rules were a decisive factor in telling you why there's no way you can progress beyond rank 29. In the current seasonal ranking system, ranking up has gotten... well, easier. The reason behind this was that instead of seasonal rules, the seasonal ranking format now doesn't have rules. This resulted in an easier time going from unranked to rank 25 or 24. Beyond that? I'm going to talk about this later.

Then you have the second format. Namely, non-seasonal ranking with seasonal ranking rules. Right now, it's called Power Shift, but I won't be surprised if this used to be Season of the Griffin which is now currently ongoing.

As if two changes were not enough, I noticed something weird going on within the first 24 hours of Master Mirror going live.

Will the real Hua Chong Insitute student please stand up?
If someone having what it takes to be a foreign talent in Singapore could bang his head against the keyboard while playing Gwent, I won't be surprised if it'd say a lot on our JC and university students. Not that they're stupid but rather there has to be something terribly right about my brain which the education system had ignored. After all, I wouldn't be surprised if someone actually told me dogged determination alone won't do the trick if one decides to play the game without first going through Witcher 3. I suspect Mr Lee didn't realise the full extent of his statement when he praised my analytical DNA. Recently, there was some sort of hullabaloo over Hua Chong Insitute's stance on discussing politics on social media. While this didn't mean someone is insulting the intelligence of potential local talents like the typical jerk from Owari (seriously, no one seemed to be able to reign in Oda Nobunaga except for a woman), this made me wonder whether more Singaporeans should be playing Gwent. Or maybe it's the education system's fault that I'm now able to start winning games. 

So what's the deal about whether highly educated Singaporeans can champion meritocracy through a game of Gwent or two? Within 24 hours of Master Mirror's release, Gaunter O'Dimm decided to have a laugh. When I decided to get my feet wet in Season of the Griffin, I never expected the auto-matchmake to pair me up with players with inferior deck. Not occasionally but consistently. This was the reason why reaching from unranked territory to at least rank 25 has gotten easier.

Something clearly didn't make sense. It's like someone telling me and everyone else in the same room his fiancée's name was a girl named Shufen only for me to realise later that the other half was another girl, that Shufen was clearly a non-existent dummy. Under such a situation, I'd definitely question the person's intention because he's clearly lying to me since infidelity is clearly NOT a possibility. Because there's no way for one entire room's worth of people being had.

Less than 10 million but still a lot: How CD Projekt Red managed to outdo the PAP
I don't want to know whether Singapore can get 10 million people to populate the nation, never mind whether there's a need to import the Ainu from Hokkaido. It's clear from the start that there's an explosion in new player population in a way more insane than the current infection-fatality ratio in Japan (Miyagi and Okinawa being two classic examples of illogical mathematics).

The only way to explain this would be some kind of stealth sales tactic. What this means is that spreading the word of Gwent being more new player friendly was already underway before the current expansion went up. I know this is as farfetched as me saying an Ainu woman conceived a time bomb in Mount Alvernia Hospital and I happened to be that time bomb due to my eyes resembling an Ainu. But was that really impossible?

If it's impossible, then it'd be impossible to explain why any player could easily get an opponent who was clearly new to the game from rank 29 to 26. If it's for real, it means certain factors were at work. Believe it or not, I can sense whether the opponent was cursed with an inferior deck or just new to the game. I'm not behaving like an elitist because I'm still in the process of getting slapped by players with a clearly superior deck (pretty sure I'll continue mentioning this like a broken Guinness record). Rather, I've been through that stage where the deployment aspect was clearly greenhorn level. So if something felt familiar, there should be a reason why.

Devotion, Symbiosis, and Jennifer Lawrence
Not only did Master Mirror give players a revamped format, but there are also new aspects of strategy and tactics. Right now, the most annoying part was trying to get Symbiosis work. By tomorrow, the Gaunter's Ultimate Challenge event will have ended. Out of three factions available to play in the event, I chose Scoia'tael. The reason why was that I only got two decently developed decks, one of which was Scoia'tael and the other Nilfgaard. Since the other two options were Skellige and Monsters, it should be a no-brainer. To complete the challenge, however, required spawning 20 young dryads for the second last quest and using Eithné to spawn 20 more for the final one. I'm pro-life, but this was clearly insane. Thanks to Mother Necessity. I had to burn 1600 cloth scraps. 800 for Water of Brokilon and 800 more for Eithné with the former intended to make life easier for me.

I have to say learning how to use Symbiosis was an interesting process. Although I doubt I'd go back to Mother Necessity (unless there's a part 2 to Gaunter's Ultimate Challenge), I actually enjoyed the process. Yes, I know the dryads are either stark naked or nine-tenths naked. But having a brain functioning like Tokugawa Ieyasu, Oai or no Oai, is not always a bad thing. The only catch? The reason behind this. It's a bit like Pep Guardiola tinkering with a system only to realise certain things were not meant to be.

The difficult part of learning to use Symbiosis lies in how many Symbiosis units I could afford to play per round. This comes to mind the hand draw probability and whether you can save Eithné for either the second or third round (third if you can utilise her Devotion property). More than many other decks, a Symbiosis deck may be more subjected to what cards you have in hand. A straightforward approach would be having no Symbiosis unit apart from her with a Plan B reserved for the first round (Note: If you lose the first round, chances are that you're done for). If you want to go full Symbiosis, then you really need to include every Symbiosis unit card possible and hope for at least two such units in your hand for each round (not including Eithné, by the way). As for the choice of ability, it has to be Mystic Echo.

At the end of the day, we're not talking about Deadeye Ambush where you can play 3 units totalling a power value of 9. And that's not considering other major factors like Waylay, Ele'yas, and Vernossiel. And yes, Feign Death. 3 Deadeye units spawned within 2 turns.

And one last thing before I move on: The reason why I namedropped Jennifer Lawrence was because of the title I got for completing Gaunter's Ultimate Challenge like the insane fellow I've been constantly ridiculed in school for. Namely, Mother. No, it's not a joke. It's really Mother.

Note 1: It's not cool to have a brain like Ieyasu considering the nature of his ruthlessness with Oai being the only one capable of humanising him.

Note 2: Scoia'tael faction doesn't have a good big numbers buff game, but that didn't prevent someone from demonstrating how to build a Symbiosis deck. Unfortunately, I'm not going to build that one due to the extensive resources and actual money involved. 11 Symbiosis units in total is definitely an ouch assuming a good hand in the first round and a better hand for the third.

Note 3: Using Eithné as my only Symbiosis unit did work decently well in ranked matches against opponents with a weaker deck. Against, opponents with a better deck, defeat remained a no-brainer. Evenly matched 50-50? That has yet to happen.

Note 4: Okay, Mother isn't the only title available for Scoia'tael for Gaunter's challenge event. Commando Leader sounds better to me.

Welcome to Area 24
On first glance, ranking up is now easier. At least it would be until you reach rank 24. This is the territory of players capable of playing 3-4 gold cards per round. Remember how players with a superior deck managed to defeat you no matter how hard you try? Yep, rank 24 territory is full of them. If you're a casual gamer, my advice would stop playing seasonal ranking once you hit rank 24. Otherwise, you're going to torture yourself with a fast levelling speed at Prestige level 1 being your only consolation. And besides, it's not as if anyone happened to be Date Masamune or Tokugawa Ieyasu when it comes to being bullied. Needless to say, I wouldn't be saying this if I didn't get a full fiver bummer on a consistent basis.

P.S: Trying to get my Nilfgaard deck to work in the current seasonal ranking has been problematic so far come rank 24. It should be very obvious why. The only thing I know is that maybe I'll need to change a few things although I still can't wrap my brain around the deck synergy part. And it didn't help that I was effectively playing a deck quality handicap 24/7.

Monday, 29 June 2020

Le Gwentleman Suprême Part Deux

I swear spending days trying to learn Gwent had been so intense, it might have compromised my ability to exercise my creativity. One thing I notice so far is some kind of blogger's block where I just can't come up with a decently good opening statement. I know I sound like a politician, but trust me when I say the only thing political about yours truly is that my brain functions like Tokugawa Ieyasu minus the presence of Oai. And besides, it's already depressing enough to see my nation weirdly resembling a world where there is no God but only monsters, greater monsters, and Gaunter O'Dimm.

In other news, one of my friends actually shared an interesting Google via Facebook. I have to say it's unexpected though since I'm convinced I'm likely the only person in Singapore insane enough to post stuff like thisthis, and that. This is further confirmed by my two friends. Dori Dori assumed the Ainu resembled more like the Taiwanese aborigine people when I asked her whether she saw any during her trip to Hokkaido but I didn't try explaining the details. Frontline Bro didn't know who was Toyotomi Hideyoshi, let alone Oda Nobunaga and Tokugawa Ieyasu. In other words, my friends are never stupid, yet I was hanged by the educational system despite doing nothing wrong. I'm not physically stateless but definitely emotionally stateless. Maybe that's why I would never recommend Gwent to my friends. Maybe that's why I actually choose to play Gwent. Maybe that's why nobody would understand why I like scenes like this and that.

In this post, I'll be doing random ramblings on my experience playing the game so far. Trust me when I say you don't need your government telling you the virtue of failure once you've played enough Gwent.

Certain things were terribly wrong
In the previous post, I made certain big errors in judgement. Factors include...
1. My brain was most likely sleeping. Seriously, playing a trap during the turn before playing a Scout unit card? The mistake was so epic, it's not funny.

2. I was more about learning via messing around. After all, no one taught me to learn things like a normal human being. And no, I didn't Google search for deck builds because I happened to be a local Singaporean donkey instead of a local Singaporean talent in this game.

3. I actually assumed seasonal ranking was only about the snake.

As you can imagine, the previous Gwent post was a horrible mess. If Ryan knew about what I've been doing, he'd be laughing like a Lambert.

Sandboxing
Right now, I have two sandbox decks fashioned after Season of the Viper format. The first was Monsters and the other being Scoia-tael. The ride through Letho's funhouse was definitely rough for the latter since there was only one instance where I used my Monsters faction deck. Needless to say, that one match's worth of using Dr Frankensteiner's combination science (i.e. Overwhelming Hunger with the Deathwish, and Thrive mechanics) got me a win. The process was definitely much easier so long I didn't face a Nilfgaard player using Lockdown. That'd have done me in. Thankfully, no such thing happened. At the same time, it must be stated that the sandbox decks were actually modified versions of what I've used in the previous seasonal ranking. Granted I'm doing this for fun (that or I'll be testing either or both if there's a next Season of the Viper), but there are certain things to be learnt despite having no chances to try them out at the moment. As for my Nilfgaard deck, I'm using it for the current Season of Magic. Seriously, you'd be surprised at how useful Yennefer's Grab app can be without Tactical Decision. Unfortunately, this is a hijack and disrupt tactic instead of the more orthodox hijack and counter approach. Simply put, please don't try this out at home unless you're willing to limit Yennefer's GrabYen usage (Note: When I say GrabYen, I'm equating the cards with the Japanese currency. No Trump jokes and Grab brand parody please).

Firstly, let's talk about how/why I modded my Monsters faction deck. This actually got a lot to do with my seasonal Nilfgaard deck where Lockdown ends up working surprisingly well for me so far (the tactical stunts I could pull is nothing short of insane). In short, I was planning the deck based on the scenario where the opponent actually chose the Lockdown ability. After all, you're most likely screwed if you choose Overwhelming Hunger without having the chance to trigger the full number of charges.

The contingency plan is quite simple: Just play unit cards that devour allied units in play. Unfortunately, I don't have enough such cards. The only ones I can afford to include in the sandbox deck would be Celaeno Harpy, Desert Banshee, and Barghest. For now, however, I'd be waiting to see whether this works. After all, it's better to limit the self with a 25 card deck instead of going like 1-2 cards more. I've tried that and the difference it makes can affect your game via card draw probability (i.e. you can't afford to rely on the RNG when it comes to your hand). Worst come to worst, I'd just get myself stuck with a dummy Harpy Egg or two. Not a good way to play any match if you're to ask me.

The modded Scoia'tael deck is where the fun part comes, the reason why being that I was playing this faction for like 99% of the previous seasonal ranking matches. To learn to play my Scoia'tael, I needed to get my deployment game right. It's not that easy. In fact, my initial decision to use a hybrid deployment of token units and deck units soon turned into a nightmare. Granted I was able to win games, but the entire deployment momentum would always risk getting itself jammed. The reason why? There were moments where I got myself stuck in a tactical limbo between a token unit spawn and an actual unit card deployment. If I chose not to play either a Half-Elf Hunter or Dwarven Chariot, I'd risk getting myself lagging behind the opponent's deployment game. If I chose not to deploy a non-token unit, it means I have to decide between token spawn and playing special cards. It's a no man's land situation no matter how I looked at it. Once I started building up the deck post-Letho season, that's where things started becoming interesting.

We all should know by now that Skellige cards thrive on dealing damage. To use this faction properly, though, would require a balance between damage dealing in the long run and buffing. Classic examples of this would be Gutting Slash, the very unorthodox Svalblod Priest, and that one and only son of a Bran. Would there be other ways to play this faction? I'd say yes because I once came across a crow spawn player who clearly knew what he/she was doing (Spoiler: The person deservedly won the match). But it remains to be seen whether the so-called beast spec deck belongs to a sizeable minority because deck building in this game is all about knowing what you want and trying to get things actually working. I add the word actually because I doubt I'm the only person planning a deck only for things to go Titanic south.

So why did I mention the Skellige faction even though the only thing two factions have in common would be animals and trees? The reason is very simple: High power sniping. There are unit cards able to snipe an enemy target for either 2 points of damage or 1 unless you want to include a buffed-beforehand Wardancer for a 3 pointer. This isn't something I'm exactly most comfortable with though since I'd require Invigorate and either a Hawker Smuggler or Vrihedd Saboteur. The latter if I'm to do a pure elf deck, something which I'm still not good enough to pull off unless I have at least Isengrim in the deck. But because my Scoia-tael deck consists of one ethnic majority and like two to three ethnic minorities complete with the Harmony buff mechanic, there's no point going that far (no, they're not exactly pro-multiracial because everyone else is a dh'oine and that includes your non-partisan church pastor).

Cards like Milaen, Toruviel, and Yaevinn are good options for power sniping. In particular, Yaevinn does work decently well if you have Deadeye Ambush. Three tokens summoned in a single row and place this guy at the same row. That'd be 4 points of damage. Unlike Milaen whom you can afford to pull off a snipe early in the match, Yaevinn's sniping game would be more useful when you're at least 5 turns into the match. This would be where Vernossiel comes in. She is definitely my favourite card of the faction so far due to the high-end damage game if the match is set up properly like in the last 3 turns of the match. Of course, it's not that easy. To maximise her deploy damage trigger, you'd most likely need to use Ele'yas to friendly stab and spawn two Deadeye Archers so that you can do a 2+3=5 in one turn and play Vernossiel on the next turn. Either that or doing the triple Deadeye Ambush in the same turn you play Vernossiel (i.e. possibly the better option). Discounting other sources of Deadeye unit spawn, that'd give you 10 points of damage. Play Yaevinn on the following turn and that'd be at least 14 points of damage.

Note: This strategy will likely fail if you're playing Season of Magic due to the double-casting ouch more than capable of taking out 2 Deadeye Archers in a single go. 3 if it's something like Devil's Puffball or Lacerate. A better alternative would be either using Vernossiel's ranged deploy to spawn two more Deadeye Archers or just fire away for 6 points of damage in a single turn. You can still afford to deploy Yaevinn in the next turn for the damage, though. Be warned that double-casting remains a major hazard, so please deploy with caution.

As cursed as a Clan Brokvar
The story of Clan Brokvar was one of sorrow, guilt, and unexpected redemption come the very end. The reason why I enjoy plot and characters of the dark fantasy genre was that while fiction is never a substitute for reality, a great story can teach us a lot. I won't go that far to say something like this as the absolute truth, but in every great story lies a semblance of truth.

So why am I saying this? Well, Gwent goes by the auto-matchmaking system. What this means would be that the system won't take into account the quality of your deck. If you're lucky, it'd be around two to three evenly matches out of five. If you're unlucky like yours truly at times, make that either four mismatches out of five or a full fiver bummer. In this sense, you can see that technology has no humane factor. Yet, defeat does give you XP. Whenever I lost the match due to severe mismatch of deck quality (that formed like 80-90+% of my total losses), I did gain XP. Interestingly, the amount I gained would only be slightly lesser than how much I'd gain from a win. This may (or may not) imply that the system isn't dumb. The XP welfare treatment may be universal, but I doubt so because that'd discourage gamers from spending actual money. Unfortunately, an actual revenue system is the likeliest cause of any mismatch scenario. Can't blame CD Projekt Red for this since there's a reason why prominent F2P Marvel MMO titles like Marvel Heroes and Marvel: Avengers Alliance had to fold.

A likely situation would be the game having specific servers for the decks. When you create a deck, what you're creating is data. And since we're talking about data, that kind of thing has to go somewhere. Assuming the system is actually more humane than my country's educational system, what this means is that when the auto-matchmaking kicks in, deck data from both players would be registered and processed. I don't know... I may be wrong here. But considering the seemingly illogical XP gain mathematics, I won't bank against it.

Before you think this is a cool possibility, allow me to point out that getting either four mismatches out of five or a full fiver bummer is sheer torture. The reality is always about the loser having an inferior deck. At the same time, luck plays a very vital role during every round. You may know whether luck favour you, but you wouldn't be able to know whether the same goes for the other player. There were moments where I won games due to the luck factor (there were two particularly surreal episodes with one of them resulting in a draw despite me having an inferior deck), there were moments where I lost due to the same reason (albeit as I've said earlier, the vast amount of my losses was due to the opponent having a superior deck capable of playing gold cards consistently in any round). In every sense of the statement, Gwent isn't for those faint in the heart. You'll need to have the mental fortitude to be prepared for the worst (i.e. deck mismatch+BM) and second-worst (i.e. deck mismatch). In a certain sense, Gwent actually captured the brutal nature of the Witcher world without the need to kill or to be killed. But let's not forget the XP welfare. That is provided you're mentally resilient enough.

Then there's this question of whether a mismatch based on the player level is possible provided you happened to be less than a month or two into the game. I wouldn't be surprised if that's the case considering Gwent is more for those used to the system due to Witcher 3. If so, then best of luck in trying to be the next Tokugawa Ieyasu.

Note: Torturing yourself via consistent mismatching en-route to levelling up is possible. That happened to me just now. In the event of anguish, please know that Dr Sawano and his assistant Aimer are always around to help.

Add note: Because even a mismatched loss can fill up at least near one-quarter of your XP bar, any combination of victory and self-torture amounting to five matches or so in total should be enough for you to log off and cool down.

Deck rules: Live by it, swear by it, and die by it
Believe it or not, the greatest online influencer is never the likes of Nas Daily, Noah Yap, Xiaxue, or even Eden Ang. Assuming you're actually crazy enough to play Gwent without going through Witcher 3, that'd be your deck. How do I know this? By noticing certain consistencies whenever after I tweaked the deck(s). I don't know about you or a certain Mr Lee genetically unrelated to Mr Lee Hsien Yang praising my analytical ability, but it's not that hard for me to realise this while on the go.

This is very vital because there's such a thing called copy deck. The deck copy property isn't just there for you to do a U-turn in the event things don't turn out correct. It can also be an effective reference in case you're left wondering why certain cards serving you so well had gone weirdly MIA despite having a decently high draw chance in the past. If there's a reason why you shouldn't chop and change what works at least decently well for you, the relationship between your deck and card draw probability is definitely it.

Apart from whatever stated above, there's nothing for me to say.

Currently messed up right now...
Due to what I mentioned in the second last part, I doubt I can write anything coherent for the day. This has got plenty to do with the fact that unlike what Dr Tommy Koh said about the likes of Alfian Sa'at, I don't consider myself as a loving critic due to traumatic experiences effectively destroying my future and emotional health. Granted I don't hate my country, but I do regard my case to be similar to either one of Tokugawa Ieyasu and the Imagawa clan or Date Masamune and Toyotomi Hideyoshi. Thankfully, I do have a taste for music. This resulted in the ability to be soothed by the correct songs and themes. So yeah, below are a few songs capable of doing so.

P.S: On a super weird note, there's a reason why I need to Google search on how to forfeit a match. For some funny reason, there were rare moments of an opponent doing a forfeit after I played my first turn. Seriously, I never recalled accumulating some kind of street cred.



Wednesday, 3 June 2020

Le Gwentleman Suprême

Important Note:
It has been a very long time since I blogged and plenty of things have gotten so rusty, I suspect I need a capable proof-reader to do the job free-of-charge.

It's true. The post title has got nothing to do with toxic masculinity or equally toxic feminism. Assuming otherwise is to believe in, to quote a certain Nebraskan senator from the state of Nebraska, total hogwash.

In other news, I really need to get myself started on the current edraft/drafit of A Requiem From Winter Past. In the first chapter, I forgot which song I was listening in order to stay focused although I wouldn't be surprised if it's this one.

For the second chapter, I still remember what I listened to.
It's really weird to see this scene off the back of Fate/Zero.

As for chapter 3, I still remember what I listened to.


The Supreme Gwentleman?
Now let me explain myself here on why the post title. This has got nothing to do with the tragic 2014 Isla Vista killings because as a pro-lifer, I don't believe in the justification of murder regardless of men, women, children, or unborn lives since that'd be like telling me Berserk is actually a moral tale of dark fantasy. Again to quote the very same Nebraskan senator from the state of Nebraska, it's total hogwash. Simply put, it's an expression of creativity not intended to mock your socio-political sensitivities. If you still think I'm a right conservative knave, I can only say Tokugawa Ieyasu was never guilty of partisan politics where Oda Nobunaga and Toyotomi Hideyoshi were concerned.

Recently, I started playing Gwent. Now, this was a case of breaking character since I'm never a fan of PvP. It's like cultivating the online habit of not disclosing your home and current cities to those outside your innermost Facebook circle only to undo the lockdown where all your Facebook friends know your current location. In storytelling, the breaking of character is a taboo. In real life, it's deliberate.

Now if you're such a person, rest assured that I'm the same as well. So why did I choose to break character? The reason was that... well, I got nothing better to do. There's a reason why my current Twitter user name is Great Bird Kamuy and it has got nothing to do with my weirdly Ainu facial features. Yes, Everquest 2 was fun. And it still is. Before Gwent, I started playing Idle Champions of the Forgotten Realms. That's idly fun. More specifically, it plays like an alternate version of Football Manager where you deploy people in a specific formation. It's some really weird fun since it felt like getting paid for doing little or nothing.

As for Gwent, it's because I decided to get a cerebrally engaging alternative. I still remember my friend Ah-Kiat playing Sanguosha. Despite the hanyu pinyin, Sanguosha is quite kid-friendly. Hence, Ah-Kiat being the responsible Christian he has always been made the right choice. As for me, anything is possible because my brain functions like Batman rather than Superman. Thankfully, this means I'm no John Constantine. On the flip side, this means Ah-Kiat would never touch Gwent and it got nothing to do with grappling with different mechanics, rules, and the three times blah.

Unintentional consequences and the other side of the coin
Those who played Witcher 3 (e.g. another of my friend Salted Fish) would know the game is all about killing monsters, never mind the fact that people were always the bigger monsters in the most famous dark fantasy world outside Westeros. I don't know about you, but I like series not for Henry Cavill or the *bleep* *bleep*. Because my brain functions like Batman, this means my appreciation lies in the characters and storytelling.

[Note: Source of my information comes from the wiki site because I don't think like a normal person]

There's a beauty in dark fiction. Without the darkness, we'd just be either deluded idealists or disappointed idealists. Without the negativity, we'd never be able to truly appreciated the positive. Without the cynicism, we wouldn't understand both sides of the same coin. Maybe that's why Mr Lee (i.e. Lee is a very common surname in the same way Li Shimin and Li Dian were clearly unrelated) once said I was a capable analyst even though I happened to be a self-taught one bereft of paper qualifications.

When we talk about unintentional consequences, the bad would always come to mind. If you're a liberal, it means the conservative ideology. If you're a conservative, it means the liberal ideology. If you happened to be G.K Chesterton, that'd be both. If there's anything CD Projekt Red has taught us, it wouldn't be whether the GTA hot coffee machine resulted in some kind of consequences. Rather, I'm sure no one in the studio (i.e. not those American rock stars) actually intended Gwent to be another cash cow.

Progress so far
I'll just go straight to the point. One of the most important things about playing Gwent is this: If you want things to be done the Singaporean way, this game is NOT for you.

Why did I say that? It's not because Singaporeans are stupid. I happened to know someone who is smart enough to be given the chance to learn Dutch because she has to spend twelve months in England and two to three years in the Netherlands. If that's not called smart, I don't know what else is. Instead, Singapore has been known to subscribe to what I call a fast-food mentality. We always demand pace and efficiency as if this is a match made and ordained in heaven. Sadly, reality tells us a different story. Singaporeans may say it's effective but exceptional individuals like Thomas Edison, Liu Bang, and Tokugawa Ieyasu would tell you that's not the case. If Edison functioned like a stereotypical Singaporean, we wouldn't have the light bulb. If Liu Bang functioned like one, there wouldn't be a Han dynasty. As for Tokugawa Ieyasu, the stereotypical Singaporean would have called him the Moron of Mikawa for retreating. Ironically, the stereotypical Singaporean mindset would have doomed the nation had the founding fathers believed in such a thing.

The progress was rough, to say the least. And I suspect it's going to be so in the short run. I spent days messing around with the decks, crafting the cards, and burning the ores because I didn't want to use actual money to buy the faction card kegs. Intuitive approach says start from the Monsters faction, my brain reacted like a rebellious Ainu by insisting on Nilfgaard. Was that a mistake? There's a reason why plenty of players I played against (and lost 99.99999...%) were either using Monsters or Northern Realms. Eredin's fake Sildenafil potion made the Monsters more ferocious via mechanics like Thrive, Dominance, and Deathwish. As for the Northern Realms, the Order mechanic is all you need to feel like a Radovid V. I'm not saying that if you're a Monsters faction user, you're an idiot. Neither am I implying only a bald moron would use the Northern Realms. Fact is, your brain is definitely good enough if you're good enough to be a Gwentleman/lady. Even if you find the difficulty too damn high like your housing rent, it doesn't mean you're dumb.

To play Gwent, you must learn fast. In the classroom, you're taught the value of success. In Gwent, you're taught the value of failure. There's only this much your country's government could do in encouraging failure. I find that the best way to learn is to play against players in seasonal mode. Right now is the Season of the Viper inspired by none other than Letho the Lethal Weapon. The offensive aspect wasn't that lethal, though. One thing I learnt the hard way was that relying on damage and bleeding was never the best idea. The core half of the rules lies in the buffing. Get buffed by X and get X turns of vitality status. Sniping is merely disruption via taking out the smaller units (either that or concentrated fire) and that's possibly why only a crazy fellow would use Nilfgaard. Scoia'tael? Only a suicidal fellow would do that. But there's a problem. After being ridiculed and treated like an evolved animal in the schoolyard gangsta land, I became the nearest Singaporean to a Scoia'tael. If Mr Lee's words of affirmation were real, it means I should have an English name. Not something like Claude but Iorweth.

Okay, that joke is way overboard. Mr Lee wouldn't be amused.

Final parting... for now
I'm just going to list a few thoughts on how to convert yourself from a suicidal son of a Scoia'tael bow (i.e. they're too retro to use guns) into somewhat of a moron from Owari. In the Battle of Okehazama, Oda Nobunaga decided to pull off the most stunning reversal of his time. Being the Fool of Owari people mocked him as, the smart approach wouldn't be mobilising 3000 dudes against Imagawa Yoshimoto's 25000 men. Long story short, Yoshimoto wasn't prepared for a sudden assault of 3000 dudes since he got 25000 men at his disposal. The Imagawa clan lost and Yoshimoto got cut down in a fight.

DISCLAIMER!
Please read the text because there's no fine print here. Below portion is due to my personal observations. They're meant to make you think, not to make you believe. If I'm wrong, it means I'm wrong. If I'm right, it only means Mr Lee was possibly correct about me instead of absolutely. I don't claim to be a descendant of Tokugawa Ieyasu or the Singaporean equivalent of Guo Jia.

So what did I learn? The rules are like the terrain. In fact, they're the terrain. You don't burn them down, you use them against the opponent. The key lies in how many defeats it'd take for you to make sense out of the seemingly nonsense. The dumb part about the Scoia'tael faction lies in a flat two-turn buff. No matter how you look at it, it's a flat +2. This means the Scoia'tael could never go head to head against the Monsters faction and the Northern Realms where vitality can stack like an indestructible Jenga tower.

[Note to self: Overwhelming Hunger can become another Dr Frankenstein's monster if used with Deathwish and Thrive]

It is like bringing a knife to a gunfight. Thankfully, Gwent is all about learning via defeat. The best way to learn? Get yourself into a fight with another player of the same faction and observe what he/she can do. Each faction works in a specific way, so it's not that hard. Or at least that's the case for me. Depending on which faction you're using, the probability of learning would vary. If you're using Scoia'tael or Nilfgaard, you'd need to make the most out of every round. Stay sharp for what worked for the opponent and against you because you really need every bit of your analytical DNA.

Since spreading the boosts won't ever work for a Scoia'tael user (i.e. Monsters will overrun you, Northern Realms will outbuff you, those sons of a Viking from Skellige will out-artillery you, and Nilfgaard will just ninja you), there's only one option left bar losing a match by passing twice: Target no more than 2 units and pump every bit of +2 boosts possible. Don't use spells, they're too risky since they'd just clutter up your deck. Use traps and make sure you got one Scout in your deck for the buffing (i.e. +2 with 2 stacks of vitality without breaking a sweat so long you place the trap during the turn before playing the Scout). Invigorate is useful, but somehow strategically predictable (i.e. if I see a player having that ability, there's a very real chance he/she is going to use it in the first round unless it's a poor hand). The key lies in winning the first round. Do it and you have a chance. Lose and... well, either you fold in the second round or you can push it to the third. The latter option is doable, believe it or not. I've done that before but there's a catch: The opponent would still win anyway (Latest update: I managed pulled off a Great Escape once and it's all Geralt's fault).

Oh, and one more thing: You may want to consider Geralt in your deck. Expensive, yes. Dude's card cost is a whopping 10. I wouldn't be surprised if 80% or so of the Scoia'tael faction gameplay would most likely rely on taking risks and chances. If you're not prepared to do that, then you may want to go north.

Card draw is a case of probability in proportion to your total number of cards in the deck. It's tempting to use up every bit of your provisions, but that's a dangerous thing to do. The higher the number of your cards in the deck, the higher the chances of you getting a sub-optimal hand. I don't have to analyse things like Iorweth to tell you that. Gwent isn't the kind of game where more is better. Neither is this game about more expensive the better. Minimum card count in any deck is 25. While this means you can have as many cards in the deck as possible, I recommend a card count between 25 to 29. I made the mistake of using every bit of the deck provisions and that really messed up my hand. The cards I needed got stuck in the deck and Gwent isn't about drawing one card from your deck per round unless you have cards that enable you to do so. If you have a poor hand, you might as well fold it.

So how did I find that out, one may ask. Because there were moments where I drew a superior opposition and there's such a thing called common ground. Apart from higher chances of them playing a gold card, the number of cards in the deck listed happened to be less than 20 or so.

Maybe Mr Lee was right about me after all.


P.S: Stennis has to be one of the most dangerous guys in the game. No, you're not reading this wrong. It's not a typo, it's really Stennis.

Add P.S: In case the likes of Ah-Kiat and Salted Fish don't know who is Iorweth, they don't have to know. One person more dysfunctional than the rest is always worse than one such less.

Final P.S: Hawker Smuggler. Either you know what I'm referring to or you don't.

Thursday, 23 April 2020

#StayHomeDoSomething

It's exactly what this post stated. So what am I going to do while staying home? While I've yet to be jailed for 14 days, it merely means my fingers are itching. Unfortunately, my blogging brain is currently wonky considering the fact that I've spent months playing Everquest 2 like a patient of either Dr Carl Jung Shin-Ri or Dr Claudia de' Freud. It takes a student of psychology and/or neurology to accept the fact that my brain works like a person living in the moment literally. Sounds like #yolo but much darker (?).

[Before Iretalia's widened gaze, a raging wolf presses forward against a cunning serpent. Edeaux's cloak of ashen smoke was unable to catch his prey off-guard, a thrown knife from behind foiled by Aeravor's ability to assassinate without fetters of distance. An attack evaded, its counterpart fared no better. Never flinching, the Serpent of Histalonia weaves a pattern of fluid steps back and forth. Unable to tear down a wall of dexterous movements, the ranger nevertheless continues his onslaught.

Akin to that fateful night under a full moon turned from blood to azure, there is an undeniable beauty hidden underneath the Relentless One's assault. It is nothing fanciful, only the desire to move forward lest death arrives the next moment.

"No." whispers the Yaguryeo as understanding dawns upon her like the sun rising before daybreak, "He is moving forward because there is no other way to live."]
~A Requiem From Winter Past: A Sea Of Blades And Deceit

Above is only an excerpt from the second arc of the story. So no, the Singaporean version of Berserk is still alive somewhere. Now if only I can start finishing the first arc. I swear A Requiem From Winter Past: The Wolf, The Lion, And A Maiden Fair isn't even halfway done.

Note: I'm going to change certain names for a reason (i.e. whimsical?). Iretalia happened to be one of them.

Add Note: Surely it could have been worse, right?

So what am I going to do?
Recently, Daily Nas got himself into trouble again. While I'm not interested in playing the Jewish judge, I decided to be as mad as a Greek or as insane as a German.


If you believe the whole "two sides of the same coin" logic sounds familiar, maybe it's because of this vid.


Yes, I know I'm being crazy here. Thankfully, this blog is meant to be the rage room for my creativity. This also means I'm going to be in trouble once a certain Mr Lee finds out what I've been writing online. That is unless there's a way to prove I'm an actual trauma case.


On the bright side, going through the list of symptoms of trauma due to bullying actually made me realised how much of a mentally resilient person I've become. I only suffered from fight or flight, a moment of my mind gone black with my senses still intact, one moment of the white screen version, unstable attention span, and an auto-trigger to dominate a conversation. These are just some of my problems, though. While it's indeed true that I'm quite unstable behaviour wise, my state of emotions has developed a high level of resilience. Yes, I'm emotionally dysfunctional. Quite obviously, I do have my emotionally unstable moments. But could it have been worse? Let's just say that instead of being a fellow incel of Elliot Rodger, I become more like a descendant of the most prominent guy in this video below.


Note that more like a descendant of Tokugawa Ieyasu=/=an actual descendant. Otherwise, the PAP government would have to endure a global PR nightmare even though I look more like a half-Ainu than the typical Japanese you get to see at Tiong Bahru.

#YOLO
Not so recently, an article was outed involving millennials insisting they're... well, death-proof. Years ago, I stumbled upon an interview featuring a Korean arguably more NSFW than the likes of Hyuna and Lee Hyo-Ri. In the interview, he famously spoke words which we should be paying attention to.


As a result, the death-proof mentality inspired me to do a new post under the Lah Lah Land section. Now let's see how many videos YouTube will strike off due to copyright claims.

But before I do that, allow me to quote two... well, quotes.

“For what it’s worth: it’s never too late or, in my case, too early to be whoever you want to be. There’s no time limit, stop whenever you want. You can change or stay the same, there are no rules to this thing. We can make the best or the worst of it. I hope you make the best of it. And I hope you see things that startle you. I hope you feel things you never felt before. I hope you meet people with a different point of view. I hope you live a life you’re proud of. If you find that you’re not, I hope you have the courage to start all over again.”

“I like living. I have sometimes been wildly, despairingly, acutely miserable, racked with sorrow; but through it all I still know quite certainly that just to be alive is a grand thing.”
-Agatha Christie

There's a very good reason why I never attribute the first quote to F. Scott Fitzgerald. Namely, this. Which comes to mind the question of intention if you're still sharing this quote. There can only be two possibilities: Either it's an accident or you're doing this to... well, get another person's attention. The second possibility should be seen as an impossibility since it's not as if we're watching a J-drama entitled Ieyasu And Oai.

This post is all about Aimer whose command of Engrish sounds more like English. The reason why I use the two quotes to start the ball rolling is due to a few scenes commonly associated with some of her more famous songs.













And now, the song list begins.

DISCLAIMER!!!!!
Please support the real deal if you like the songs. Unlike the powers-that-be responsible for the Virus Vanguard gone horribly coronaviral, I'm doing this free-of-charge. And besides, it's not as if I'm an actual descendant of Tokugawa Ieyasu whose Ainu mom claimed descent from Minamoto no Yoshitsune (i.e. I'm sure nothing good will come out from this).


























P.S: Remember the wrong F. Scott Fitzgerald quote? I suddenly realised Goblin Slayer accidentally endorsed it.

Saturday, 15 February 2020

The Longest Day In Chang'an (i.e. Twenty-Four Hours In Chang'an)

Don't we all like the current epidemic going global? It's quite obvious we don't. And it should be equally obvious that I'm also mocking certain people. Okay, it's not mocking. Rather, I have a problem with expressing myself due to being the only Jew in the local education system. The Jewish part is figurative, but the persecution was very real. Hence, the fact that no one understands me and that quite likely only a PhD student/graduate in psychology knows how to deal with me. This is not to say I need a descendant of Sigmund Freud named Klaudia Freud to help me out. Rather, it's not easy for others to believe the only Israeli Jewish thing about me lies in expressing myself.






????


!!!!




At this point, I need to state any accusations of me being a son of a golden cow should be discounted due to two factors:

1. Tokugawa Ieyasu never swore partisan allegiance to Oda Nobunaga.
2. Tokugawa Ieyasu never declared partisan loyalty to Toyotomi Hideyoshi.

So what does above portion has to do with a Chinese period drama associated with an ancient capital arguably more famous than Beijing? There are a few reasons.

1. Despite the increasingly cynical world we're living in where the line between cynicism and idealism is blurred (e.g. refer to the Roe v. Wade definition of abortion), the warmth of humanity does shine forth at times like a hearth burning in the wintriest night.

2. Even if your life is one of a wrongfully condemned criminal due to the sins of society, it merely means you have a choice. Being a victim of the society doesn't mean you should ignore victims of sexual crimes or the mentally unstable demonised by descendants of Charles Darwin.

3. In America, either your role model is Obama or Trump. In Singapore, your role model is Lee Kuan Yew. In Japan, it's quite likely either Abe Shinzo or Koizumi Junichiro. In China? Not Xi Jinping, Mao Zedong, or Deng Xiaoping. Rather, it's a person who never played by the American rulebook. He's also someone who would be demonised as "crazy, weird, and scary" because his nickname happened to be the Five Statues Of Yama (i.e. 五尊阎罗). His name?

No, not Calvin Cheng. I'm referring to 张小敬.

Note: Here's hoping my friend Claudia is currently okay in a particular part of the U.K famous for a bloke named Eddie Howe. Because she's as Singaporean Chinese as yours truly (never mind the weird fact that my eyes and jawline resemble either a Taiwanese aborigine or an Ainu), there's definitely a risk of being discriminated. No, she's my friend, not my girlfriend. The Klaudia Freud comment was clearly a joke only a PhD student in psychology can understand (?).

Add note: It looks like there can only be one progressive, his name is Bernie Sanders, and he's a literal Jew unlike yours truly. Seriously though, the Colonel Sanders march may end up exacerbating the power struggle between the moderate Democrats and their progressive counterparts. This is fast looking like Ma Chao and Han Sui. No, I'm not a genius in psychology because that'd mean my church would be in some kind of trouble just as bad as the current one.

More add note: Come to think of it, the only reason behind Jia Xu's second advice being a success was because Zhang Xiu refused to heed the first one (i.e. "...已破將軍,必輕軍速進,縱留諸將斷後,諸將雖勇,亦非將軍敵,故雖用敗兵而戰必勝也。").

Okay, too much crap is being spoken here...



















P.S: Before I up the last one and go having my dinner at Burger King nearby, I'd like to point out that a particular favourite of mine was inspired by the historian Sima Qian where Jing Ke was nobler than Kermit Gosnell for a reason. So much for being an Asian.



赵客缦胡缨,吴钩霜雪明。
银鞍照白马,飒沓如流星。
十步杀一人,千里不留行。
事了拂衣去,深藏身与名。
闲过信陵饮,脱剑膝前横。
将炙啖朱亥,持觞劝侯嬴。
三杯吐然诺,五岳倒为轻。
眼花耳热后,意气素霓生。
救赵挥金锤,邯郸先震惊。
千秋二壮士,烜赫大梁城。
纵死侠骨香,不惭世上英。
谁能书阁下,白首太玄经。

P.S: This one is for Ryan Shawcross. I know you're a fan of the wuxia genre where real men proved themselves via merit of honour and integrity instead of might and mightier hormones. I still remember your Sunflower Manual comment in reply to Patrick when he mentioned YouTube and MJ forty degree below. And that was like more than 10 years ago. Why I namedropped you is because I want to test your wuxia knowledge concerning the late Emperor Louis I.

Do you know one of his lesser-known works involved a bastard and the flair of the correct Mr Li?

Saturday, 1 February 2020

Be a real man

Just now, I came across an article triggering anger inside my heart quite literally. The source of my ire? This. So why was I angry? Because I've suffered much at the hands of hypocrisy. Doing nothing for victims of voyeurism is a sick reminder of a pretentious standard of morality. But using evil to justify evil?

Alas for irony, your name is monster.
Alas for the monster, its name human.
Never alas for the human so long dignity remains.
Never alas for dignity lest mortals become demons.


Spoiler: Unlike shows like The First Temptation of Christ and The Last Hangover, Hellsing doesn't feature the Son of God, let alone God Himself. In fact, the world of Hellsing is all about Christianity minus Christ. In a world of 404 God not found, this means Hellsing is a series reserved only for the intelligent.


Because it's been a long time since I've done something here, you can be very sure I've gotten rusty. So why the post title?

When you see a man, what do you perceive? There are only two possibilities, whether you like it or not.
Possibility 1

Possibility 2

There are a few reasons why Emiya Kiritsugu was a real man (I say was because he died before Fate/stay night).

1. He understood suffering because he suffered in the first place.

2. He understood the price of righteousness, yet he kept moving forward because justice cannot be denied.

3. A real man bears the burden of his own sins and no one exemplifies this truth better than the man himself.

Note: The presence of Eden Ang is never about whether I see him guilty or not. Rather, I'm making fun of toxic masculinity in Singapore.

Spoiler: Emiya Kiritsugu wasn't a saint. He was effectively a one-man terrorist organisation whose evil modus operandi was only surpassed by the evils of the world. In other words, Kiritsugu's life was meant to be screwed.




Lyrics











Pretty sure it's a coincidence that all seven Masters were guys. Either that or we need to ask the Notorious UBG.








Special MAD mentions

Lyrics



Lyrics


P.S: Feel like uploading some more Fate/Zero music vids, just that they're related to another real man.









Add P.S: To all my fellow Singaporeans who look even less of a Chinese than yours truly because you happened to be Malay, I must point out that Iskandar as a Malay name is as Persian as Darius I. Therefore, the next time someone insulted you because you're a Malay, you can remind him/her that he/she can never be a Persian or a Greek military genius.

Final P.S: It's quite scary to see Emiya Kiritsugu being every bit a tactical genius as Alexander the Great with the difference akin (?) to that between Tokugawa Ieyasu (i.e. Kiritsugu) and Oda Nobunaga (i.e. Alexander the Great).